read_memory
Read typed values from a memory address in GTA V. Specify address, data type, and count to retrieve consecutive values.
Instructions
Read typed value(s) from a memory address.
Args: address: Hex address (e.g., "0x1A2B3C4D") or expression (e.g., "vehicle+0x110") type: Data type - "byte", "int16", "int32", "int64", "float", "double", "ptr" count: Number of consecutive values to read (default 1)
Returns: The value(s) read, or error if address is invalid/unreadable
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| address | Yes | ||
| type | No | float | |
| count | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |