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set_health

Sets the player's health to a specified value (maximum 200) by first obtaining a fresh ped handle.

Instructions

Set the player's health (max ~200 by default). Fetches a fresh ped handle first.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
healthNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries full burden. It mentions fetching a fresh ped handle but does not disclose side effects (e.g., what happens if health is set to 0) or other behavioral aspects like permissions or reversibility.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two concise sentences with no unnecessary information. The description is front-loaded with the core action and additional context.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple setter tool, the description covers purpose and main behavior. However, it lacks usage guidelines and behavioral depth. The presence of an output schema may compensate for return value info, but overall completeness is adequate but not exceptional.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The single parameter 'health' has 0% schema coverage, but the description adds meaning by stating the default and max (~200). This compensates for the schema gap, though more detail (e.g., integer range) would be better.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'Set', the resource 'player's health', and provides useful context like max ~200 and fetching a ped handle. This distinguishes it from siblings like set_invincible or repair_vehicle.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance on when to use this tool versus alternatives. The description implies it's for setting health but does not mention when not to use it (e.g., for invulnerability use set_invincible).

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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