give_weapon
Equip the player with a specific weapon like a pistol or RPG, with adjustable ammo count.
Instructions
Give the player a weapon: e.g. WEAPON_PISTOL, WEAPON_MINIGUN, WEAPON_RPG, WEAPON_RAILGUN, WEAPON_STICKYBOMB, WEAPON_COMBATMG. "WEAPON_" optional.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| weapon | Yes | ||
| ammo | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |