snapshot
Store a labeled memory region from a specified address and size. Compare with later captures to detect changes in game memory.
Instructions
Capture a memory region for later comparison.
Args: label: Name for this snapshot (e.g., "before_shift", "in_1st_gear") address: Starting address (hex or expression) size: Number of bytes to capture (default 256)
Returns: Confirmation with snapshot metadata
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| label | Yes | ||
| address | Yes | ||
| size | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |