package_install
Installs content packages from other stores into a Daz Studio content library, registers the library, returns paths for loading/importing new items and meshes, and records files for later removal.
Instructions
Installs a content package from another store (Renderosity, RuntimeDNA, CGBytes, free sites): finds its content root, copies it into a content library, makes sure Daz Studio has that library, and returns the new items (paths for content_load) and any loose meshes (paths for import_mesh). Records every file so package_uninstall can remove them.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"path": "<path>"
},
"name": "package_install"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Name to record the package under (default: the file name). | |
| path | Yes | Absolute path of the .zip (or unpacked folder). | |
| library | No | Content library folder to install into; default the third-party library (~/Documents/DAZ 3D/Third Party Library), which is added to Daz if needed. | |
| overwrite | No | Replace files that another package installed with different contents. |