camera_create
Adds a camera to a Daz Studio scene, either automatically framing specified nodes in the shot or placing it at a set position aimed at a target point.
Instructions
Adds a camera, either framing nodes automatically or at a position aimed at a target.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "camera_create"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| yaw | No | With frame: degrees around them; 0 = in front, 90 = their left, -90 = their right. | |
| frame | No | Labels to fit in the picture, e.g. both figures. Places and aims the camera. | |
| label | No | Camera | |
| pitch | No | With frame: degrees above their center. | |
| margin | No | With frame: 1.1 leaves 10 % of room. | |
| look_at | No | ||
| position | No | [x, y, z] cm. | |
| rotation | No | [x, y, z] degrees when not aiming. | |
| make_active | No | Look through it (captures and renders use it). | |
| focal_length | No | mm; 35 wide, 65 default, 85-135 portraits. |