anim_file_inspect
Inspect BVH or FBX animation files without importing them to read frame data, frame rate, length, bones, rig type, and optional bone mappings for a figure.
Instructions
Reads a BVH or FBX animation without importing it: frames, frame rate, length, bones, which rig it is (Mixamo, CMU mocap, Unreal, 3ds Max Biped, Genesis) and, with figure, which bones map.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"path": "<path>"
},
"name": "anim_file_inspect"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Absolute path of a .bvh or .fbx animation (Mixamo, mocap...). | |
| take | No | FBX: animation take. | |
| figure | No | Figure to check the bone map against. |