material_list
Lists a node’s surfaces with their shader and main material values, including color, roughness, and maps, to inspect or filter material properties.
Instructions
Lists the surfaces of a node with their shader and main values (color, roughness, maps...).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"node": "<node>"
},
"name": "material_list"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node | Yes | Label of a figure, clothing, hair or prop. | |
| query | No | Only properties whose label contains this. | |
| surfaces | No | Only these surfaces. | |
| all_properties | No | Every property, not only the main ones (long). |