instance_move
Move any Roblox Part or Model to a specified position, CFrame, or relative offset using absolute coordinates or pivot-based movement.
Instructions
Move a 3D Instance (Part or Model) to a new Position, CFrame, or relative Vector offset.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| pivot | No | If target is a Model, whether to move via PivotTo (recommended). Default true. | |
| cframe | No | [X, Y, Z, R00, R01, ...] CFrame components or [X, Y, Z] position. | |
| target | Yes | Full path or UUID of the 3D Part or Model to move. | |
| position | No | [X, Y, Z] world position to move to. |