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Cmmdx256

Universal Roblox AI Studio

by Cmmdx256

character_navigation

Navigate the playtest character to any target 3D coordinate in the world, with optional speed control.

Instructions

Official Roblox Studio: Navigates the playtest character to a target 3D coordinate in the world.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
speedNoWalk speed modifier
targetPositionYesTarget destination Vector3 [x, y, z]
Install Server

TDQS

B3.2/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure, but it only says 'Navigates' without explaining movement mechanics, coordinate frame guarantees, blocking behavior, pathfinding, collisions, or what happens on failure. This is a significant gap for a tool that moves a character in a 3D environment.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence with no wasted words, which is appropriately concise for a simple navigation tool. The 'Official Roblox Studio:' prefix is mild branding filler but does not significantly harm readability.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with only two parameters and no nested objects, the description is minimally viable. However, the lack of annotations and output schema means the description should have covered more behavioral context, such as whether movement is instant or animated, blocking semantics, or coordinate system details.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3 because the schema already documents targetPosition and speed. The description adds minimal value beyond saying '3D coordinate in the world', which loosely reinforces targetPosition but does not deepen understanding of speed or edge cases.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Navigates') and resource ('playtest character') with a clear target ('3D coordinate in the world'), making the tool's core function unambiguous. It is distinguishable from siblings like playtest_control or playtest_get_state by this specific navigation behavior, though it does not explicitly name alternatives.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The context of use is implied: an agent should call this when it wants to move the playtest character to a location. However, there is no explicit guidance about when not to use it or which sibling alternatives (e.g., playtest_control) might be more appropriate.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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