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set_unreal_engine_path

Configure the Unreal Engine installation path for the unreal-mcp server to enable proper integration and functionality.

Instructions

Set the Unreal Engine path

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYes

Implementation Reference

  • The handler function sets the global enginePath variable to the user-provided path and returns a confirmation message in the MCP content format.
    async ({ path }) => { enginePath = path return { content: [ { type: "text", text: `Unreal Engine path set to ${path}`, }, ], } },
  • Zod schema defining the input parameters: a single 'path' string.
    { path: z.string(), },
  • server/index.ts:74-92 (registration)
    Registration of the 'set_unreal_engine_path' tool on the MCP server, including name, description, schema, and inline handler function.
    server.tool( "set_unreal_engine_path", "Set the Unreal Engine path", { path: z.string(), }, async ({ path }) => { enginePath = path return { content: [ { type: "text", text: `Unreal Engine path set to ${path}`, }, ], } }, )

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