editor_get_asset_info
Retrieve detailed metadata, including LOD levels, for StaticMesh and SkeletalMesh assets by specifying the asset path. Use to analyze and manage asset properties in Unreal Engine.
Instructions
Get information about an asset, including LOD levels for StaticMesh and SkeletalMesh assets
Example output: [{'name': 'SM_Cube', 'is_valid': True, 'is_u_asset': True, 'is_asset_loaded': True, 'class': 'StaticMesh', 'path': '/Game/Meshes/SM_Cube', 'package': 'SM_Cube', 'package_path': '/Game/Meshes/SM_Cube', 'lod_levels': [{'lod_index': 0, 'num_vertices': 24, 'num_triangles': 12}, {'lod_index': 1, 'num_vertices': 16, 'num_triangles': 8}]}]
Returns asset metadata with LOD information for mesh assets.
Input Schema
Name | Required | Description | Default |
---|---|---|---|
asset_path | Yes |