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unreal-mcp

editor_get_asset_info

Retrieve detailed metadata and LOD information for specific assets, such as StaticMesh and SkeletalMesh, within the Unreal Engine environment using the provided asset path.

Instructions

Get information about an asset, including LOD levels for StaticMesh and SkeletalMesh assets

Example output: [{'name': 'SM_Cube', 'is_valid': True, 'is_u_asset': True, 'is_asset_loaded': True, 'class': 'StaticMesh', 'path': '/Game/Meshes/SM_Cube', 'package': 'SM_Cube', 'package_path': '/Game/Meshes/SM_Cube', 'lod_levels': [{'lod_index': 0, 'num_vertices': 24, 'num_triangles': 12}, {'lod_index': 1, 'num_vertices': 16, 'num_triangles': 8}]}]

Returns asset metadata with LOD information for mesh assets.

Input Schema

NameRequiredDescriptionDefault
asset_pathYes

Input Schema (JSON Schema)

{ "$schema": "http://json-schema.org/draft-07/schema#", "additionalProperties": false, "properties": { "asset_path": { "type": "string" } }, "required": [ "asset_path" ], "type": "object" }

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