editor_get_world_outliner
Retrieve detailed data about all actors in a world, including properties and transform information, for efficient scene management in Unreal Engine.
Instructions
Get all actors in the current world with their properties
Example output: {'world_name': 'TestMap', 'total_actors': 45, 'actors': [{'name': 'StaticMeshActor_0', 'class': 'StaticMeshActor', 'location': {'x': 0.0, 'y': 0.0, 'z': 0.0}, 'rotation': {'pitch': 0.0, 'yaw': 0.0, 'roll': 0.0}, 'scale': {'x': 1.0, 'y': 1.0, 'z': 1.0}, 'is_hidden': false, 'folder_path': '/Meshes', 'components': ['StaticMeshComponent', 'SceneComponent']}]}
Returns complete world outliner with all actors and their transform data.
Input Schema
Name | Required | Description | Default |
---|---|---|---|
No arguments |