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unreal-mcp

editor_update_object

Modify an actor's properties, position, rotation, scale, or name in the Unreal Engine world. Returns updated details for the edited object, ensuring precise adjustments in real-time.

Instructions

Update an existing object/actor in the world

Example output: {'success': true, 'actor_name': 'StaticMeshActor_1', 'actor_label': 'UpdatedCube', 'class': 'StaticMeshActor', 'location': {'x': 150.0, 'y': 200.0, 'z': 50.0}, 'rotation': {'pitch': 0.0, 'yaw': 90.0, 'roll': 0.0}, 'scale': {'x': 2.0, 'y': 2.0, 'z': 2.0}}

Returns updated actor details with new transform values.

Input Schema

NameRequiredDescriptionDefault
actor_nameYesName or label of the actor to update
locationNoNew world position coordinates
new_nameNoNew name/label for the actor
propertiesNoAdditional actor properties to update. For StaticMeshActor: use 'StaticMesh' for mesh path, 'Material' for single material path, or 'Materials' for array of material paths. Example: {"StaticMesh": "/Game/Meshes/Cube", "Material": "/Game/Materials/M_Basic"}
rotationNoNew rotation in degrees
scaleNoNew scale multipliers

Input Schema (JSON Schema)

{ "$schema": "http://json-schema.org/draft-07/schema#", "additionalProperties": false, "properties": { "actor_name": { "description": "Name or label of the actor to update", "type": "string" }, "location": { "additionalProperties": false, "description": "New world position coordinates", "properties": { "x": { "type": "number" }, "y": { "type": "number" }, "z": { "type": "number" } }, "required": [ "x", "y", "z" ], "type": "object" }, "new_name": { "description": "New name/label for the actor", "type": "string" }, "properties": { "additionalProperties": {}, "description": "Additional actor properties to update. For StaticMeshActor: use 'StaticMesh' for mesh path, 'Material' for single material path, or 'Materials' for array of material paths. Example: {\"StaticMesh\": \"/Game/Meshes/Cube\", \"Material\": \"/Game/Materials/M_Basic\"}", "type": "object" }, "rotation": { "additionalProperties": false, "description": "New rotation in degrees", "properties": { "pitch": { "type": "number" }, "roll": { "type": "number" }, "yaw": { "type": "number" } }, "required": [ "pitch", "yaw", "roll" ], "type": "object" }, "scale": { "additionalProperties": false, "description": "New scale multipliers", "properties": { "x": { "type": "number" }, "y": { "type": "number" }, "z": { "type": "number" } }, "required": [ "x", "y", "z" ], "type": "object" } }, "required": [ "actor_name" ], "type": "object" }

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