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unreal-mcp

editor_get_asset_references

Identify and retrieve all assets referencing a specific asset in Unreal Engine. Provides a clear list of dependent assets for efficient project management and debugging.

Instructions

Get references for an asset

Example output: [{'name': '/Game/Materials/M_Character.M_Character', 'class': 'Material'}, {'name': '/Game/Blueprints/BP_Player.BP_Player', 'class': 'Blueprint'}]

Returns list of assets that reference the specified asset.

Input Schema

NameRequiredDescriptionDefault
asset_pathYes

Input Schema (JSON Schema)

{ "$schema": "http://json-schema.org/draft-07/schema#", "additionalProperties": false, "properties": { "asset_path": { "type": "string" } }, "required": [ "asset_path" ], "type": "object" }

MCP directory API

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curl -X GET 'https://glama.ai/api/mcp/v1/servers/runreal/unreal-mcp'

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