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unreal-mcp

editor_validate_assets

Validate project assets to identify errors and ensure integrity. Returns detailed results including asset status, errors, and validation summary for efficient troubleshooting.

Instructions

Validate assets in the project to check for errors

Example output: {'total_validated': 100, 'valid_assets': [{'path': '/Game/Meshes/SM_Cube', 'class': 'StaticMesh', 'size': '1024'}], 'invalid_assets': [{'path': '/Game/Missing/Asset', 'error': 'Asset does not exist'}], 'validation_summary': {'valid_count': 95, 'invalid_count': 5, 'success_rate': 95.0}}

Returns validation results with asset status and error details.

Input Schema

NameRequiredDescriptionDefault
asset_pathsNo

Input Schema (JSON Schema)

{ "$schema": "http://json-schema.org/draft-07/schema#", "additionalProperties": false, "properties": { "asset_paths": { "type": "string" } }, "type": "object" }

MCP directory API

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