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blender_set_material_property

Modify PBR material properties in Blender, including base color, metallic, roughness, and emission values, to update material appearance.

Instructions

Modify specific property of existing material.

Updates PBR material properties like color, metallic, roughness, or emission.

Args:

  • material_name (string): Material to modify

  • property: 'base_color' | 'metallic' | 'roughness' | 'emission_color' | 'emission_strength'

  • value: Property value (color as RGBA array or number for metallic/roughness/strength)

Returns: Success confirmation

Examples:

  • Make metallic: { material_name: "Metal", property: "metallic", value: 1.0 }

  • Set red color: { material_name: "Red", property: "base_color", value: [1, 0, 0, 1] }

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
material_nameYesMaterial to modify
propertyYes
valueYesProperty value

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