blender_apply_material
Apply existing materials to Blender objects by assigning them to active material slots. Use this tool for texturing objects after creating materials.
Instructions
Apply existing material to Blender object.
Assigns material to object's active material slot. Object must exist and material must be created first.
Args:
object_name (string): Object to apply material to
material_name (string): Material to apply
Returns: Success confirmation
Use when: Texturing objects after creating materials Don't use when: Material doesn't exist (create it first)
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | Object to apply material to | |
| material_name | Yes | Material to apply |