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blender_apply_material

Apply existing materials to Blender objects by assigning them to active material slots. Use this tool for texturing objects after creating materials.

Instructions

Apply existing material to Blender object.

Assigns material to object's active material slot. Object must exist and material must be created first.

Args:

  • object_name (string): Object to apply material to

  • material_name (string): Material to apply

Returns: Success confirmation

Use when: Texturing objects after creating materials Don't use when: Material doesn't exist (create it first)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
object_nameYesObject to apply material to
material_nameYesMaterial to apply

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