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blender_modify_object

Update position, rotation, or scale of existing Blender objects by name to adjust their transforms in 3D space.

Instructions

Modify transforms of existing Blender object.

Update location, rotation (in radians), and/or scale of object by name.

Args:

  • object_name (string): Object to modify

  • location (optional): New position [x, y, z]

  • rotation (optional): New rotation in radians [x, y, z]

  • scale (optional): New scale [x, y, z]

At least one transform property must be provided.

Returns: Success message with updated properties

Use when: Positioning, rotating, or scaling existing objects Don't use when: Creating new objects (use create_primitive instead)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
object_nameYesObject to modify
locationNo3D vector [x, y, z]
rotationNoRotation in radians [x, y, z]
scaleNo3D vector [x, y, z]

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