blender_modify_object
Update position, rotation, or scale of existing Blender objects by name to adjust their transforms in 3D space.
Instructions
Modify transforms of existing Blender object.
Update location, rotation (in radians), and/or scale of object by name.
Args:
object_name (string): Object to modify
location (optional): New position [x, y, z]
rotation (optional): New rotation in radians [x, y, z]
scale (optional): New scale [x, y, z]
At least one transform property must be provided.
Returns: Success message with updated properties
Use when: Positioning, rotating, or scaling existing objects Don't use when: Creating new objects (use create_primitive instead)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | Object to modify | |
| location | No | 3D vector [x, y, z] | |
| rotation | No | Rotation in radians [x, y, z] | |
| scale | No | 3D vector [x, y, z] |