blender_import_asset
Import 3D assets like FBX, OBJ, and GLTF files into Blender scenes with positioning, scaling, and optimization options for asset workflows.
Instructions
Import external 3D assets into Blender scene with comprehensive options.
Supports multiple 3D file formats including FBX, OBJ, GLTF, and more with advanced import options.
Args:
file_path (string): Path to asset file to import (relative to project)
format (optional): Asset format (auto-detected if not specified)
options (optional): Import options including location, rotation, scale, and processing
Returns: Import confirmation with object details and processing information
Examples:
Basic import: file_path="assets/models/chair.fbx"
With positioning: file_path="assets/tree.obj", options={location: [0, 0, 0]}
Optimized import: file_path="assets/vehicle.gltf", options={decimate: true, decimate_ratio: 0.5}
Use when: Adding external assets to scenes, importing models/textures, asset workflows Don't use when: Creating new primitives (use object creation tools instead)
Performance: Varies by file size and complexity, typically 1-10 seconds for most assets
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| file_path | Yes | Path to asset file to import | |
| format | No | Asset format (auto-detected if not specified) | |
| options | No | Import options |