blender_save_file
Save base64 encoded files like assets, textures, and project files to your Blender project directory for asset integration and project management.
Instructions
Save base64 encoded file data to the Blender project directory.
Supports saving various file types including assets, textures, and project files.
Args:
file_path (string): Destination file path (relative to project)
data (string): Base64 encoded file data
overwrite (boolean, default false): Overwrite existing file
Returns: File save confirmation with size and type information
Examples:
Save texture: file_path="assets/textures/wood.png", data="[base64]"
Save model: file_path="assets/models/chair.fbx", data="[base64]"
Save project: file_path="scenes/level1.blend", data="[base64]"
Use when: Saving downloaded assets, exporting files, project file management Don't use when: Creating files from Blender operations (use Blender export tools)
Performance: Depends on file size, typically fast for assets under 100MB
Security: Validates file paths and saves within project directory
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| file_path | Yes | File path to save | |
| data | Yes | Base64 encoded file data | |
| overwrite | No | Overwrite existing file |