blender_add_to_collection
Move or copy Blender objects to specific collections for asset organization and scene management. Control whether objects remain in multiple collections or move exclusively.
Instructions
Move or copy an object to a specific collection.
Objects in Blender can belong to multiple collections. This tool provides flexible asset organization and scene management.
Args:
object_name (string): Target object name to add to collection
collection_name (string): Destination collection name
remove_from_others (boolean, default false): Remove from other collections
Returns: Collection assignment confirmation and updated object information
Examples:
Move object: object_name="TreeOak", collection_name="Trees", remove_from_others=true
Add to multiple: object_name="Rock", collection_name="Environment", remove_from_others=false
Organize assets: object_name="Character", collection_name="Characters"
Use when: Organizing scene assets, managing object relationships, structuring workflow Don't use when: Creating new objects (use object creation tools instead)
Performance: Instant operation, negligible performance impact
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| collection_name | Yes | Blender collection name | |
| remove_from_others | No | Remove from other collections |