loot_encounter
Collect all items from defeated enemies in a single action to save time and reduce API calls. Transfer loot to a character or distribute among party members with customizable options.
Instructions
Loot all corpses from an encounter in a single call.
REPLACES: list_corpses_in_encounter + N×loot_corpse (5-10 calls → 1 call) TOKEN SAVINGS: ~85%
Automatically:
Finds all corpses from the encounter
Transfers all loot to specified character (or distributes to party)
Optionally includes currency/gold distribution
Returns comprehensive loot summary
Example - Single looter: { "encounterId": "encounter-123", "looterId": "char-456" }
Example - Distribute to party: { "encounterId": "encounter-123", "partyId": "party-789", "distributeEvenly": true }
Example - Selective looting: { "encounterId": "encounter-123", "looterId": "char-456", "includeItems": true, "includeCurrency": true, "includeHarvestable": false }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| encounterId | Yes | The encounter ID to loot corpses from | |
| looterId | No | Character ID to receive all loot | |
| partyId | No | Party ID for distributing loot among members | |
| distributeEvenly | No | If true with partyId, distribute items round-robin to party members | |
| includeItems | No | Include equipment and items | |
| includeCurrency | No | Include gold/silver/copper | |
| includeHarvestable | No | Auto-harvest resources (may fail without skill check) | |
| sessionId | No |