find_valid_poi_location
Identify suitable terrain locations for placing RPG structures like cities or dungeons, returning ranked candidates based on biome preferences, water proximity, and distance from existing points of interest.
Instructions
Find terrain-valid locations for placing a POI/structure. Returns ranked candidates by suitability.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| worldId | Yes | The ID of the world | |
| poiType | Yes | Type of POI to place | |
| nearWater | No | If true, prefer locations within 5 tiles of river/coast | |
| preferredBiomes | No | List of preferred biome types | |
| avoidExistingPOIs | No | If true, avoid placing near existing structures | |
| minDistanceFromPOI | No | Minimum distance from existing POIs | |
| regionId | No | Limit search to specific region | |
| count | No | Number of candidate locations to return | |
| sessionId | No |