skip_remaining_units
Skips all units that still have moves remaining, useful after diplomacy encounters invalidate standing orders. Clears remaining unit actions via GameCore FinishMoves.
Instructions
Skip all units that still have moves remaining.
Useful after diplomacy encounters invalidate all standing orders. Uses GameCore FinishMoves on each unit — fast, reliable, no async issues.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |