plan_add
Add a Civilization VI plan step with a server-verified completion condition and optional prerequisite so steps auto-activate in sequence and progress is tracked objectively.
Instructions
Add a step to the plan chain. Steps auto-activate when their prerequisite completes — you don't need to remember what comes next; the briefing shows it every turn.
Completion is judged by SERVER-SIDE facts, not by your say-so:
cond="cities_at_least" args="2" (city count reaches 2)
cond="military_at_least" args="3" (military unit count)
cond="camp_destroyed" args="9,33" (that camp confirmed gone)
cond="exploration_at_least" args="0.15" (map revealed fraction)
cond="tech_completed" args="TECH_ARCHERY"
cond="manual" (you mark it via plan_done)
Args:
goal: Short Chinese description, e.g. "拆除营地(9,33)"
cond: Completion condition type (see above)
args: Condition argument
after: Plan id that must complete first (-1 = starts active now)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| args | No | ||
| cond | No | manual | |
| goal | Yes | ||
| after | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |