set_policies
Assign Civilization VI policy cards to specific government slots by slot index, clear slots with NONE, and leave unlisted slots unchanged. Use it to adjust active policies during play.
Instructions
Set policy cards in government slots.
Args:
assignments: Comma-separated slot assignments, e.g.
"0=POLICY_AGOGE,1=POLICY_URBAN_PLANNING"
Slots not listed keep their current policy. Use NONE to
explicitly clear a slot (e.g. "2=NONE"). Use get_policies to
see available policies and slot indices.
Wildcard slots can accept any policy type. Military slots accept
military policies, economic slots accept economic policies, etc.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| assignments | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |