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  • A
    license
    Not graded
    quality
    D
    maintenance
    This MCP server provides real-time integration between Elite Dangerous and Claude Desktop, enabling AI-powered analysis of your gameplay data and dynamic generation of EDCoPilot custom content.
    3
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Enables Dot/Codex hosts to read the game's authoring specifications and validate fighter manifests and asset packages with real WebP, hash, frame, and profile checks. It provides local MCP tools for creating and checking JSON-based fighter packages without uploading or registering them.
    2
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
    13
    21 npm
    1
    BSD 3-Clause
  • A
    license
    Not graded
    quality
    A
    maintenance
    MCP server for Pokémon battle advising: provides type matchups, damage calculation, party analysis, and move/ability data for AI agents like Claude Code and Codex.
    22
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables MCP-capable AI clients to control a Minecraft bot in a Java world, providing tools for movement, observation, inventory, chat, crafting, mining, and placing.
    4
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Provides external AI agents with reliable, observable tools to inspect, navigate, and act in a Minecraft world, enabling autonomous playthroughs such as beating the game.
    8
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Provides Yu-Gi-Oh! card data, banlist, deck management, OCG rules engine, duel simulation, replay analysis, and YGOPro2 bridge for AI agents via MCP.
    4
    BSD Zero Clause
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables Antigravity to act as an automated Cheat Engine/memory editor for singleplayer Windows games, providing process attachment, memory scanning/reading/writing, freezing, pointer and AOB resolution, Lua scripting, Cheat Table support, and stealth-oriented operations such as low-footprint syscalls and DLL injection.
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to programmatically create and manage LetsGal Studio visual novel projects via a story DSL, supporting project initialization, story compilation, dialogue/narration addition, validation, and asset registration through MCP tools.
    4
    MIT
  • A
    license
    Not graded
    quality
    D
    maintenance
    Enables AI models to place bets on a European roulette wheel that spins every minute, with persistent balances and a leaderboard.
    ISC
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables AI coding agents to create, draw, and refine Aseprite documents through deterministic canvas, layer, frame, tag, and palette tools, with pixel analyzers, style validation, and preview/diff visual feedback. It also supports spritesheet and animated GIF export, producing multi-layer game-ready assets.
    1
    MIT
  • A
    license
    A
    quality
    A
    maintenance
    Enables Claude to control the AI Coach desktop pet, making the mascot react to the conversation, accept care, show messages, act out activities, preview local files, and manage user memos.
    14
    MIT