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FM Memory MCP Server

FM Memory MCP Server

通过 Model Context Protocol 让 AI 读写游戏内存里的球员数据。

10 个工具,覆盖属性读写、对象定位、内存搜索。

安装

pip install numpy

Python 3.9+,Windows x64。

Related MCP server: memscope-mcp

配置

{
  "mcpServers": {
    "fm-memory": {
      "command": "python",
      "args": ["<本目录>/fm26_mcp_server.py"]
    }
  }
}

工具

工具

参数

作用

fm26_status

—

进程 PID、模块基址、内存访问权限

fm26_list_attributes

—

属性索引表(编号 ↔ 中英文名)

fm26_find_player

attributes

按若干属性值反查球员对象地址

fm26_get_attributes

obj

读某球员全部属性

fm26_set_attribute

signature attribute value

改单项

fm26_set_attributes

signature changes

批量改

fm26_list_players

min_mean limit

扫全内存枚举球员对象

fm26_person_table

start count

解析 ID/名字记录表

fm26_read_memory

address size

读原始字节

fm26_search_memory

value

搜 32 位整数值

用法

读一个球员的属性

fm26_find_player(attributes={"传中":17, "盘带":20, "射门":19})
# → {"found": 2, "players": [{"obj": "0x1575a7c0898", ...}]}

fm26_get_attributes(obj="0x1575a7c0898")
# → {"display": {"传中": 17, "盘带": 20, "射门": 19, ...}}

改属性

fm26_set_attribute(
    signature={"传中":17, "盘带":20, "射门":19},
    attribute="传中",
    value=20
)
# → {"success": true, "written": 5, "copies": 5}

signature 用来定位球员(3~6 项属性足够唯一锁定),写入会自动覆盖该球员在内存中的全部副本。

批量改

fm26_set_attributes(
    signature={"传中":17, "盘带":20, "射门":19},
    changes={"传球":20, "远射":20, "任意球":20}
)

枚举所有球员对象

fm26_list_players(min_mean=60, limit=20)
# → 按属性均值筛选,返回 20 个对象地址

按字节读内存

fm26_read_memory(address="0x1575a7c0898", size=64)
# → {"hex": "28 98 20 1d fa 7f 00 00 ..."}

搜值

fm26_search_memory(value=100)
# → {"hits": 50, "addresses": ["0x...", ...]}

结构

fm26_mcp_server.py   MCP 协议层 + 10 个工具 + 内存扫描
fm26_attributes.py   属性表 + 显示值换算 + 读写
fm26_offsets.py      偏移常量
fm26_locate.py       按属性值定位对象
fm26_write.py        写入,自动覆盖全部副本
fm26_table.py        ID/名字记录表解析

依赖:

fm26_mcp_server → fm26_attributes / fm26_locate / fm26_write / fm26_table
                          ↓
                    fm26_offsets

License

MIT

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