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    Enables AI assistants to access a PlayStation Network account's gaming history, including playtime, trophies, and library, to provide personalized game recommendations based on real data.
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    17 PyPI
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    MIT
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    An MCP server that provides LLMs with access to Path of Exile game data, including gems, unique items, passive tree nodes, item modifiers, maps, scarabs, live pricing, and Path of Building build parsing, fetched at runtime from community sources without requiring an API key.
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    MIT
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    This MCP server provides real-time integration between Elite Dangerous and Claude Desktop, enabling AI-powered analysis of your gameplay data and dynamic generation of EDCoPilot custom content.
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    MIT
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    A comprehensive League of Legends data ecosystem that provides access to champion statistics, item data, and patch history via the Model Context Protocol. It enables analysis of game mechanics, build optimization, and meta tracking through real-time data integration.
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    MIT
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    Enables users to search, compare, and retrieve detailed information about World of Warships ships using the official Wargaming.net API. Supports filtering by nation, type, and tier with multi-language support and intelligent caching.
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    An MCP server that provides detailed Pokémon information by integrating with the PokeAPI, allowing users to fetch comprehensive data about Pokémon and simulate battles.
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    Provide information about the games you played and how long you played them for to an LLM
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    MIT
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    An MCP (Multi-Agent Conversation Protocol) Server that provides an interface to access Pokémon data through the PokéAPI, enabling agents to retrieve information about Pokémon species, abilities, moves, and more via natural language.
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    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
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    19 npm
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    MIT
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    An MCP server that generates RuneLite Goal Planner import strings from natural language goal descriptions, enabling assistants to create paste-ready share codes for Old School RuneScape goal planning.
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    BSD 2-Clause "Simplified"
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
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    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
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    19 npm
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    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
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    20 npm
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    MIT
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    An MCP server that exposes World of Warcraft character data from the Blizzard API, offering read-only tools for character summaries, equipment, Mythic+ scores, realm lookup, and other character sub-resources.
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    MIT
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    An MCP server for controlling RetroArch via its Network Control Interface, enabling memory read/write, save states, screenshots, emulator control, and gamepad input through the Network RetroPad protocol.
    22
    MIT