Turns a codebase into a persistent knowledge graph so AI coding agents can answer structural questions about functions, call chains, routes, and cross-service links through graph queries instead of reading files one by one.
Enables an MCP client to guide users through 12 stages of game creation, from concept to launch, by managing decisions, recommending skills, and generating playable HTML5 prototypes, GDDs, and backlogs.
MCP router that fronts your other MCP servers behind a few small generic tools, so their tool definitions stay out of the context window and are discovered on demand.
A tool discovery MCP server that integrates with Azure DevOps wikis and code-graph-rag to match natural language goals to tools, enabling tool composition and proxy testing.
Encoding-aware, indentation-smart file tools for AI coding agents. 20+ tools including read/edit with automatic encoding detection, smart indentation conversion, SSH, SFTP, process management, and system utilities.
Enables an AI agent to auto-detect a game's engine (Unity, Unreal, Godot, Java, or native) from its files and then inspect, search, and patch the underlying binaries with in-process PE analysis, hex editing, pattern scanning, string extraction, checksums, diffing, and disassembly. Everything runs locally and offline with no cloud dependency or telemetry.
Integrates ForgeaX game development into DeepSeek Harness by wiring the @forgeax/game MCP server, bundled Skills, and a workspace guard into DSH sessions.
A Unity Editor MCP server that gives Claude Code full control over Unity projects through 268 tools, 7 resources, and specialized AI agents. It enables AI-assisted game development by allowing Claude to see, create, modify, and inspect everything in Unity including scenes, GameObjects, scripts, and builds.
Read-only MCP server that analyzes saved frame buffers, traces, and capture receipts to pinpoint the earliest provable divergence and plan the smallest next capture for AI-assisted game debugging.
Provides a unified MCP server to interact with multiple middleware (Loki, MySQL, Redis, RocketMQ, Elasticsearch, MongoDB) through a desktop application for connection management and configuration export.
Enables converting documents between formats over MCP: any supported input (docx, odt, xlsx, ods, pptx, odp, pdf) to structured Markdown, Markdown to docx, odt or pdf, direct cross-format pairs, and Markdown to sanitised HTML. Fidelity losses are reported rather than failing the conversion.
Provides deterministic, offline, sourced resolutions for 44 mobile game development problems spanning performance, memory, rendering, store policies, IAP billing, crash vitals, live-ops emergencies, and store-policy deadlines, along with pre-launch checklists and launch-day runbooks. It also statically audits project directories for Google Play and App Store compliance, including target SDK, 16 KB ELF alignment, privacy manifests, and secret-file exposure, without any network calls or shell execution.
Enables AI clients to validate game level progression data, audit localization packs for missing translations and dynamic-token mismatches, and run deterministic evaluations of generated puzzle or notification content.
This server enables AI assistants to directly control the Unity Editor via MCP, supporting scene manipulation, script editing, level generation, monetization management, build pipelines, and more—all with zero external dependencies.