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scene-nodes

Returns the complete scene tree structure including all nodes, types, and hierarchy to help understand scene organization before making modifications.

Instructions

[compact alias of list_scene_nodes] Returns complete scene tree structure with all nodes, types, and hierarchy. Use to understand scene organization before modifying. Returns nested tree with node paths.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYesAbsolute path to project directory containing project.godot. Use the same path across all tool calls in a workflow.
scenePathYesPath to .tscn file relative to project (e.g., "scenes/Player.tscn")
depthNoMaximum depth to traverse. -1 = all (default), 0 = root only, 1 = root + children
includePropertiesNoIf true, includes all node properties. If false (default), only names and types.
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations exist, but the description accurately conveys a read-only operation ('Returns') with no side effects mentioned. It does not disclose any permissions or limitations, but the behavior is straightforward and well described.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two concise sentences front-load the core purpose and usage. Some redundancy ('Returns' repeated), but no wasted words overall.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

In the context of no output schema and simple read operation, the description adequately specifies what is returned (nested tree with node paths). Sibling tools are related but distinct, and the description is sufficient for an agent to decide to use it.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so parameters are fully documented. The description adds no new parameter-level detail beyond the schema, meeting the baseline for high coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states it returns the complete scene tree structure with nodes, types, and hierarchy. The alias mention and contrast with sibling modification tools make the purpose unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly advises using the tool 'to understand scene organization before modifying,' providing a clear context for when to invoke it. Does not mention alternatives or exclusions, but the recommendation is strong enough for an agent.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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