runtime-status
Verify a Godot game instance is running and connected for live debugging before using other runtime tools.
Instructions
[compact alias of get_runtime_status] Checks if a Godot game instance is running and connected for live debugging. Use before other runtime tools.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Absolute path to project directory containing project.godot. Use the same path across all tool calls in a workflow. |