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scene-node-properties

Retrieve all properties of a node in a Godot scene to inspect current values before modification, with names, types, and default state.

Instructions

[compact alias of get_node_properties] Returns all properties of a specific node in a scene. Use to inspect current values before modifying. Returns property names, values, and types.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYesAbsolute path to project directory containing project.godot. Use the same path across all tool calls in a workflow.
scenePathYesPath to .tscn file relative to project (e.g., "scenes/Player.tscn")
nodePathYesPath to node within scene (e.g., ".", "Player", "Player/Sprite2D")
includeDefaultsNoIf true, includes properties with default values. If false (default), only modified properties.
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It states that the tool returns property names, values, and types, and suggests it is for inspection, but does not explicitly declare it as read-only or disclose any side effects.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very concise: one brief line stating the purpose, one sentence on usage, and one on return values. No wordiness and front-loaded with the main action.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has 4 parameters and no output schema or annotations, the description is adequate but could be more complete. It lacks explicit statement of read-only nature and does not describe constraints like the effect of includeDefaults on output.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, meeting the baseline for a score of 3. The description does not add any parameter-specific details beyond what is in the schema; it only describes the overall return value.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it returns all properties of a specific node, distinguishing it from sibling tools like scene-node-set that modify properties. It also notes it is a compact alias of get_node_properties.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description advises using this tool to inspect current values before modifying, implying it is for read-only purposes before using modification tools. However, it does not explicitly exclude other uses or name alternatives beyond context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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