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class-query

Query Godot classes from ClassDB with filtering by name or category to discover node types, resource types, or any class before instantiating.

Instructions

[compact alias of query_classes] Query available Godot classes from ClassDB with filtering. Use to discover node types, resource types, or any class before using add_node/create_resource. Categories: node, node2d, node3d, control, resource, physics, physics2d, audio, visual, animation.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYesAbsolute path to project directory containing project.godot.
filterNoOptional: substring filter for class names (case-insensitive, e.g., "light", "collision")
categoryNoOptional: filter by category (node, node2d, node3d, control, resource, physics, physics2d, audio, visual, animation)
instantiableOnlyNoIf true, only return classes that can be instantiated (default: false)
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description carries full burden. Mentions querying with filtering and categories, but does not detail return format or pagination. Since it's a read operation, lack of side effects is implied, but could be more explicit.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences with no fluff. First sentence states purpose and alias, second adds usage guidance and category enumeration. Information is front-loaded and compact.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity and full schema coverage, the description is adequate for an agent to decide when to use it. Missing output schema is not critical for a list-returning query. Distinguishes from siblings effectively.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so parameters are already well-documented. The description adds the category list redundantly but does not add new meaning beyond the schema. Baseline of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states the verb 'query' and the resource 'available Godot classes from ClassDB', with filtering. The purpose is specific and distinguishes from siblings like 'class-info' which provides details on a single class.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly states 'Use to discover node types, resource types, or any class before using add_node/create_resource', providing clear context. Does not explicitly state when not to use, but context implies alternative is 'class-info' for details.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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