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set_start

Define the player's starting position by specifying X and Y coordinates to initialize gameplay in Ice Puzzle levels.

Instructions

Set the player start position

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
xYesX coordinate
yYesY coordinate
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. 'Set' implies a mutation, but it doesn't disclose behavioral traits like whether this overwrites existing start positions, requires specific permissions, or affects game state. The description is minimal and lacks crucial context for safe invocation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence with zero wasted words. It's front-loaded with the core action and resource, making it easy to parse quickly, though this brevity contributes to gaps in other dimensions.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations, no output schema, and a mutation tool with behavioral implications, the description is incomplete. It doesn't cover what happens on invocation (e.g., success response, error cases) or how it interacts with other tools, leaving significant gaps for the agent to navigate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, with clear descriptions for 'x' and 'y' as coordinates. The description adds no additional parameter semantics beyond implying these coordinates define a position, which is already evident from the schema. Baseline 3 is appropriate as the schema does the heavy lifting.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Set the player start position' clearly states the action (set) and resource (player start position). It's specific about what it does, though it doesn't explicitly differentiate from sibling tools like 'set_goal' or 'place_tile' which might also position game elements.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. It doesn't mention prerequisites (e.g., needing a level loaded), exclusions, or related tools like 'set_goal' for other positions, leaving the agent to infer usage from context alone.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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