remove_barrier
Eliminate obstacles in Ice Puzzle levels to create accessible paths for puzzle solvers, enabling smoother gameplay progression.
Instructions
Remove the barrier
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Eliminate obstacles in Ice Puzzle levels to create accessible paths for puzzle solvers, enabling smoother gameplay progression.
Remove the barrier
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden of behavioral disclosure. 'Remove the barrier' implies a destructive mutation, but it doesn't specify whether this action is reversible (e.g., via 'undo'), what permissions are required, or what the outcome entails (e.g., does it affect level solvability?). The description lacks critical behavioral details for a mutation tool with zero annotation coverage.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is extremely concise with a single sentence, 'Remove the barrier', which is front-loaded and wastes no words. For a tool with no parameters, this brevity is appropriate, though it may be too minimal for clarity. Every word serves a purpose, earning a high score for efficiency.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool has no parameters, no annotations, and no output schema, the description is incomplete for a mutation operation. It fails to explain what a barrier is, how removal impacts the level, or what the result looks like. In a context with many sibling tools for level editing, this leaves significant gaps in understanding the tool's role and effects.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has 0 parameters, and the schema description coverage is 100%, so there are no parameters to document. The description doesn't need to add parameter semantics, and it appropriately avoids mentioning any. A baseline of 4 is applied since no parameters exist, and the description doesn't introduce confusion about inputs.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Remove the barrier' is a tautology that essentially restates the tool name without adding meaningful context. While it does specify a verb ('Remove') and resource ('barrier'), it doesn't explain what a barrier is in this context or how this differs from similar tools like 'remove_tile' or 'remove_warp' among the siblings. The purpose is stated but remains vague without domain-specific clarification.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
There is no guidance on when to use this tool versus alternatives. Given the sibling tools include 'remove_tile', 'remove_warp', and 'remove_pressure_plate', the description fails to specify what distinguishes removing a barrier from removing other elements. No context, exclusions, or prerequisites are mentioned, leaving the agent without usage direction.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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