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get_game_rules

Retrieve complete rules and design guidelines for ice puzzle games to understand gameplay mechanics and create levels.

Instructions

Get comprehensive ice puzzle game rules and design guide

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden of behavioral disclosure. It states 'Get' which implies a read operation, but it doesn't specify if this requires authentication, returns structured data, has rate limits, or involves any side effects. For a tool with zero annotation coverage, this is a significant gap in transparency.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence that directly states the tool's purpose without any fluff or unnecessary details. It is appropriately sized and front-loaded, making it easy for an agent to parse quickly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (0 parameters, no output schema, no annotations), the description is minimally adequate. It states what the tool does but lacks details on behavioral traits, usage context, or return values. For a tool in a server with many siblings, more guidance would improve completeness, but it's not entirely incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has 0 parameters, and the schema description coverage is 100% (as there are no parameters to describe). The description doesn't need to add parameter semantics, so it meets the baseline of 4 for this dimension, as it doesn't introduce confusion or redundancy.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'Get' and the resource 'comprehensive ice puzzle game rules and design guide', making the purpose understandable. However, it doesn't explicitly differentiate this tool from sibling tools like 'interaction_faq' or 'get_tile_types', which might also provide game-related information, so it doesn't reach the highest score.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. With many sibling tools related to game design and rules (e.g., 'interaction_faq', 'get_tile_types'), there is no indication of context, prerequisites, or exclusions, leaving the agent to guess based on the name alone.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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