Skip to main content
Glama
vehemont

Stardew Save MCP

by vehemont

player_tools

Retrieve the upgrade tier of each tool (pickaxe, axe, hoe, watering can, rod) for every player in a Stardew Valley save.

Instructions

Each player's tools (pickaxe/axe/hoe/watering can/rod) and upgrade tier.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
save_pathNoPath to a save file OR a save folder (e.g. .../Saves/Farm_123 or .../Saves/Farm_123/Farm_123). Leave empty to use the save configured at server startup (--save/--save-dir or SDV_SAVE_PATH/SDV_SAVE_DIR). The server never auto-discovers saves; one must be configured or passed explicitly.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, and the description does not mention any behavioral aspects such as read-only nature, side effects, or required permissions. The description lacks transparency about what the tool does beyond its output.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence that effectively communicates the tool's purpose. It is front-loaded with the key information, though it lacks structural elements like bullet points or separated sections.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the complexity of the tool (1 parameter, no output schema, no annotations), the description is minimally adequate. It specifies the output but does not detail the format or additional context that might be needed for full understanding.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema covers the single parameter completely with a detailed description. The tool description adds no additional meaning beyond the schema, so the baseline score of 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool provides each player's tools and upgrade tier, specifying the exact resources (pickaxe, axe, hoe, watering can, rod). This distinguishes it from siblings like 'inventory' or 'players'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance on when to use this tool versus alternatives. The usage is implied but there are no exclusions or alternative tool names provided for comparison.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/vehemont/sdv-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server