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vehemont

Stardew Save MCP

by vehemont

friendship_forecast

Calculate how many loved gifts and weeks you need to reach a target heart level with any villager from your current save.

Instructions

Loved gifts + weeks to reach a target heart level from current save points.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
playerNoPlayer/farmhand name; empty = host player.
villagerYesVillager name, e.g. 'Robin'.
save_pathNoPath to a save file OR a save folder (e.g. .../Saves/Farm_123 or .../Saves/Farm_123/Farm_123). Leave empty to use the save configured at server startup (--save/--save-dir or SDV_SAVE_PATH/SDV_SAVE_DIR). The server never auto-discovers saves; one must be configured or passed explicitly.
target_heartsNoGoal heart level.
loved_gifts_per_weekNoLoved gifts given per week (max 2).

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
noteNo
errorNo
knownNo
playerNo
villagerNo
target_heartsNo
current_heartsNo
current_pointsNo
points_remainingNo
loved_gifts_neededNo
weeks_at_2_loved_per_weekNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description must convey behavioral traits. It hints at reading save data ('from current save points') but does not state it is read-only, nor does it disclose any side effects, authorization needs, or error conditions.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very concise at one sentence. It is front-loaded with key information (loved gifts, weeks, target hearts). However, brevity sacrifices some clarity and completeness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 5 parameters and an output schema, the description lacks sufficient context. It does not explain what the tool returns (e.g., number of weeks, breakdown by week), how current friendship points are used, or edge cases like unreachable targets.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with adequate field descriptions. The tool description adds minimal extra meaning beyond the schema, so baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly indicates the tool calculates weeks to reach a target heart level using loved gifts from save data. It distinguishes itself from sibling tools like 'friendships' (current state) and 'gift_helper' (gift suggestions) by focusing on forecasting.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance on when to use this tool versus alternatives. Does not mention prerequisites, such as requiring an active save, or when not to use it (e.g., if friendship is already at max).

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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