Skip to main content
Glama

mc_leave_server

Leave the current Minecraft world or server and return to the title screen, ending the active play session only when requested or as part of a development loop.

Instructions

Leave the current world or server and return to the title screen. If not in a world, it still resets whatever menu screen is open back to the title screen. This ends the user's current play session — only do it when asked, or as part of a dev loop the user set up.

Fire-and-acknowledge: the ack means the disconnect was queued on the game thread, not that it finished. Requires session_control_enabled=true in the DebugBridge config.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Given no annotations, the description fully bears the burden of behavioral disclosure. It accurately describes the fire-and-acknowledge semantics (ack does not mean disconnect finished) and the config requirement. No omissions or contradictions.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise, with two short paragraphs. The first sentence captures the core action, followed by edge cases, usage guidance, and behavioral notes. No filler or redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with no parameters and no output schema, the description covers all essential aspects: what it does, when to use, behavioral nuance (fire-and-ack), and prerequisite config. It feels complete for the tool's complexity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so per guidelines the baseline is 4. The description does not need to add parameter information.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's purpose: leaves the current world/server and returns to the title screen. It distinguishes itself from quitting the entire client by specifying 'end the user's current play session' and from other tools like mc_quit_client. The edge case of resetting menu screens is also mentioned.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly says 'only do it when asked, or as part of a dev loop the user set up,' providing clear usage guidance. It also notes the required configuration setting (session_control_enabled=true). While it doesn't explicitly state when not to use it, the context is clear enough for an agent.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/use-ai-for-mc/mcdev-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server