keyshot_set_camera
Set a camera position and look-at in a KeyShot scene, then save the updated scene to a specified output path.
Instructions
Create or update a camera from position/look-at vectors and save the resulting scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| up | No | ||
| lookAt | Yes | ||
| distance | No | ||
| position | Yes | ||
| scenePath | Yes | ||
| cameraName | No | ||
| outputScenePath | Yes |