draw_map_tile
Set a tile on any map layer (0-5) at specified coordinates by providing the tile ID, enabling precise map editing in RPG Maker MZ projects.
Instructions
Draw a tile on the map
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| layer | Yes | 0-3: Map Layers, 4: Shadow, 5: Region | |
| mapId | Yes | ||
| tileId | Yes | ||
| projectPath | Yes |