save_game
Save your current Factorio game. Optionally specify a save file name.
Instructions
Save the current game. Optionally specify a save name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Save file name (optional) |
Save your current Factorio game. Optionally specify a save file name.
Save the current game. Optionally specify a save name.
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Save file name (optional) |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries full burden. It only says 'Save' which implies mutation, but lacks details like overwrite behavior, confirmation, or side effects. Minimal behavioral disclosure.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Two sentences, no unnecessary words. Efficiently communicates the core purpose and optional parameter, though it could be more structured.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple one-parameter tool with no output schema, the description is minimally adequate. However, given no annotations, more context about success/failure or state changes would improve completeness.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% and the description adds little beyond what the schema already provides for the 'name' parameter. Baseline score applies as schema does the heavy lifting.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description explicitly states 'Save the current game' with a clear verb and resource, and mentions the optional parameter. It is distinct from sibling tools which are all queries or other actions.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No explicit guidance on when to use vs. alternatives, but the tool's purpose is obvious. Implied usage for saving game state, no exclusions or prerequisites mentioned.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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