factorio-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| FACTORIO_RCON_HOST | No | Factorio RCON host | localhost |
| FACTORIO_RCON_PORT | No | Factorio RCON port | 27015 |
| FACTORIO_RCON_PASSWORD | Yes | Factorio RCON password |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
| resources | {
"listChanged": true
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| rcon_commandA | Execute a raw console command on the Factorio server via RCON. Use this as an escape hatch for commands not covered by other tools. |
| lua_execA | Execute Lua code on the Factorio server via /silent-command. The code is wrapped in a function — use 'return' to send results back. Results are serialized via serpent.line for tables. Use this for any game state query not covered by specific tools. |
| send_chatA | Send a chat message visible to all players on the server. |
| save_gameB | Save the current game. Optionally specify a save name. |
| get_playersB | List all online players with basic info (position, surface, force). |
| get_player_infoA | Get detailed information about a specific player: position, inventory summary, character stats, crafting queue. |
| player_actionC | Perform an admin action on a player: kick, ban, unban, mute, unmute, promote, or demote. |
| get_game_statusA | Get high-level game state: tick count, map age, player count, evolution factor, current research, game speed. |
| get_research_statusB | Get research status for a force: current research, progress, research queue, and recently completed technologies. |
| get_production_statsB | Get item/fluid production and consumption statistics for a force on a surface. In Factorio 2.0, stats are per-surface. |
| get_surface_infoB | Get information about a game surface (planet): name, map settings, daytime, pollution stats, entity counts. |
| find_entitiesA | Search for entities on a surface. Can search by name, type, or area. Returns position, name, health, and other info for each match. |
| get_logistics_infoB | Get logistics network information: robot counts, items in logistic storage, pending requests. |
| get_planetsB | List all planets in the game (Space Age). Shows name, surface properties, and connections. |
| get_space_platformsA | List all space platforms (Space Age). Shows platform name, state, location, and hub info. |
| get_alertsB | Get active alerts for a force (entity destroyed, turret fire, no storage, etc.). |
| get_electric_networkA | Get electric network statistics: power production, consumption, battery charge, satisfaction. |
| get_train_infoC | Get information about trains: list trains, their schedules, states, and cargo. |
| get_player_surroundingsA | See what's around a player — nearby entities grouped by type, what they're looking at, open GUI, walking state, and the terrain/resources in the area. Use this to understand what the player is currently doing. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
| server-status | Factorio server connection status and basic info |
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