factorio-mcp
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TDQS
Scored across 19 tools
Each tool targets a distinct aspect of the Factorio server: players, entities, surfaces, logistics, etc. Overlaps are minimal and clarified by descriptions, e.g., get_game_status vs get_research_status serve different detail levels.
Most tools follow a 'get_' prefix for queries, but there are deviations like 'find_entities', 'lua_exec', 'player_action', and 'save_game'. The naming is readable and mostly consistent, though not perfectly uniform.
With 19 tools covering player info, world state, actions, and escape hatches, the count is well-scoped for a complex game server. Each tool serves a clear purpose without redundancy.
The tool set covers key game aspects (players, entities, logistics, production, research, trains, surfaces) and includes escape hatches (lua_exec, rcon_command) for any uncovered queries. Missing features like blueprint management are not core to the server's purpose.