get_alerts
Get active alerts for a force, including entity destroyed, turret fire, or no storage issues. Optionally filter by surface.
Instructions
Get active alerts for a force (entity destroyed, turret fire, no storage, etc.).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| force | No | Force name (default: 'player') | |
| surface | No | Surface name to filter alerts (optional) |