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phiresky
by phiresky

get_game_status

Obtain current game state including tick count, map age, player count, evolution factor, active research, and game speed.

Instructions

Get high-level game state: tick count, map age, player count, evolution factor, current research, game speed.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the behavioral burden. It implies a read-only operation by saying 'Get high-level game state', but does not explicitly state safety, side effects, or authorization requirements. This is adequate but not fully transparent.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence that immediately states the action and lists the returned data. No wasted words, and it is front-loaded with the key purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema, the description lists fields but does not explain types, formats, or how to interpret the data. For a tool with no parameters, more detail about the return structure would improve completeness. It is adequate but not fully complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

There are no parameters, so the description cannot add meaning beyond the schema. The baseline for zero parameters is 4, and the description meets this by not requiring further parameter clarification.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's purpose: retrieving high-level game state. It lists specific data fields (tick count, map age, etc.), making the resource and scope unambiguous. The sibling tools cover different aspects, so this tool is well-distinguished.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. Given the sibling list, the context is implied, but explicit 'when to use' or 'when not to use' instructions are missing.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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