ue5_start_pie
Start an asynchronous Play-In-Editor session to verify that gameplay logic executes at runtime, not just compiles.
Instructions
Start PIE (play/simulate) asynchronously. Poll with ue5_read_pie_state until is_playing=true. Use to verify that logic actually RUNS, not just that it compiles. | 启动 PIE/Simulate(异步;用 ue5_read_pie_state 轮询确认)。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | 'simulate' (default) | 'play' | 启动模式 |