ue5_read_blueprint
Reads Unreal Engine Blueprint assets to inspect class info, variables, CDO, node graphs, and pin connections. Returns structured JSON for safe, read-only analysis.
Instructions
Read a Blueprint asset: level L1 = class info + variables + CDO, L2 = node graph + connections, full = both. Read-only and safe to call any time. Returns structured JSON (Markdown/Mermaid reports available via the CLI reader). | 读取蓝图(L1 类信息+变量+CDO / L2 节点+连线 / full)。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| level | No | L1 | L2 | full (default L1) | 读取层级 | |
| fields | No | Keep only these node/connection fields, e.g. ['title','guid','pos'] | 只返回指定字段(省 token) | |
| include_cdo | No | Include class-default-object values | 是否包含 CDO | |
| blueprint_path | Yes | Blueprint asset path, e.g. /Game/BP_Test | 蓝图资产路径 | |
| include_connections | No | Include pin connections | 是否包含连线 |